Directed selection network
Actively wants co-presenceActively wants separationRelationship enemy (on individual page)
Individual soul
Soul identities · relational history
Each soul has a permanent UID and soul name; each life has an incarnation ID and name. Relational titles depend on who is looking and when. Family facts are distinct from subjective opinions and willpower preferences.
Temporal co-presence · lifespan and encounter schedule
Pale band: relationship exists · blue: actual contact · gold: avoidance · pink: hostility. Durations are clipped to actual lifetime overlap.
Bars use the focused soul's age axis. A relationship may persist outside direct contact; separate contact intervals need not coincide.
Collective negotiation · joint lifetime scheduler
Jointly optimize all directed wills, not just the focused soul. Each soul has fixed birth and death dates; the solver chooses shared contact years and their placement, subject to hard simultaneity and enemy-separation rules. Harm/support remain separate intentions, not automatic rewards.
Not run yet
The optimizer minimizes willpower-weighted disagreement between desired and actual shared time. An adversary who wants to pursue someone and a victim who wants to avoid them can generate a compromise, including no overlap when the avoidance is strong enough.
Negotiated pair contacts
Individual wills · negotiated satisfaction and unmet preferences
Each row is one directional wish. The same pair can have incompatible wishes, and these are evaluated separately. Sort order prioritizes the largest remaining weighted disagreement.
Collective will: selected recipients
Five separate measures distinguish incoming ill will (harm), incoming goodwill (offers of support), incoming demands (others seeking support here), outgoing caregiving (support offered by this soul), and outgoing need (support this soul seeks from others). All are nonnegative magnitudes. The only signed result is the co-presence balance (will to be with minus will to avoid), which is not a negative amount of willpower. Table headers remain visible while scrolling.
Successive lives · collective will through time
An event-driven experiment over repeated incarnations. Souls are embodied, Dust (inert), or Ghost (active will), with no unspecified interval state. Souls update preferences only when an incarnation ends. Cohorts emerge from compatible directed preferences rather than a special simultaneous-demand category.
Not simulated
0
Human/other embodiedPlantAnimalRock/sandDust: inertGhost: active willGold line = exact selected year
Choose a year to inspect soul ages, incarnation ages, living cohorts, and interlife states.
Deaths, reincarnations, preference revisions & exorcisms
Timing is probabilistic rather than a universal deadline. A nonzero baseline rate allows very long waits without permanently freezing a soul. Ghosts retain willpower; Dust contributes none until its next incarnation. Outcomes depend on calendar overlap and each year's collective preferences.
Death assessment: each outgoing choice is compared with the contact actually experienced during the dying soul's lifetime. Weighted disappointment raises the probability of Ghost. Dust and Ghost are chosen once per interlife period; neither switches modes until reincarnation. Preference revision: only at death; existing allocations shift by at most ± the configured relative percentage before normalization. Encountered dogs and trees bias the next choice toward presence; ticks and mosquitoes bias it toward avoidance. Other reactions remain randomized. Moonlight: reserved for later, no effect implemented.
Species and longevity: first incarnations use the current network's editable lifespans. Later incarnations derive species from updated motives; species supplies a lifespan baseline with random individual variation. The successive-lives model allows long-lived trees to exceed the earlier 100-year single-life editor limit. Rocks can be exorcised by stronger, above-average-willpower embodied souls who actively wish to avoid them; moonlight is not modeled.
Rules are checked top to bottom; the first qualifying branch wins. Every “No” proceeds downward, ending with the sand-to-big-rock fallback. The decision order is deliberately exposed because some souls meet multiple descriptions.
Model assumptions and limits
Read mathematical definitions and design decisions
All willpower and temporal assumptions are recorded in a detailed MODEL SPECIFICATION comment in the embedded JavaScript source. Soul lifespan: 1–100 years. Duration is % of shorter lifespan, clipped to shared calendar overlap. Timings do not imply consent, actual harm, or measured metaphysical mechanisms.